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Cabela's Big Game Hunter 2010 with Gun Bundle by Activision Publishing
Product SummaryBrand: Activision Audio: English (Unknown); English (Subtitled); English (Original Language); English (Manual) Published: 2009-09 Release Date: 2009-09-29 Platform: Nintendo Wii Model: 76077 Color: Bundle with Gun Publisher: Activision Publishing Product features: - Mini-games featuring fast-paced hunting action of waterfowl, upland birds, small game, and 13 multiplayer mini-game shooting galleries.
- Bundle includes the Top Shot Wii sawed off shotgun peripheral.
- Comprehensive reward system will give instantaneous feedback for your performance. Use cover points to earn high scores and earn club points to unlock new areas.
- Incredible terrain challenges including sheer cliff faces, escape avalanches and cross raging streams.
- VITALS Shooting Mechanic simulates controlled breathing, enabling you to dial in your crosshairs and lock on for the perfect shot.
Video Game Reviews of Cabela's Big Game Hunter 2010 with Gun BundleCustomer Review: Hunting Simulation?---What a Joke!! Summary: 1 Stars
We own quite a few Game Cube games and now Wii games, and I've NEVER been as disappointed in a game as I have been with this one!
Referring to this as "hunting simulation" is just laughable.
First let me say that I have played the Game Cube version of Big Game Hunter, and as bad as I thought that one was---this one is infinitely worse!
All of the calls, scents, decoys, etc., are gone from the Wii version. As cheesy as some of that stuff was they were fun to use and made the game more interesting.
In addition it was much easier to navigate the terrain, and there were far fewer walls in the Game Cube version.
Now for a point-by-point review.
I'll start off with the most disappointing aspect of this game, and that is the fact that there is no option to save your profile.
In other words, this is essentially a single person game. If one person plays and opens up a new territory to hunt, that same territory will be open for the next player. The same goes for medals scored, points accrued, etc. If you have children who like to compete with one another this really destroys the fun of the game. Why on earth the developers didn't allow for at least four saved profiles is beyond me?? My kids enjoyed the challenge of trying to take a larger trophy, score more points, etc. in the Game Cube version than their siblings did. This option is entirely lacking in the Wii version with the exception of the shooting gallery games.
If you enjoy tramping around the countryside looking for game you'll be sorely disappointed. The Wii version is nothing more than walk-through. You follow the prompts until you run into the game. It would be more accurate to call this a shooting game rather than a hunting game.
And when I say "walk" I mean walk! The Game Cube version at least allowed you to run when you needed to cover some ground. Jack moves around at the rate of drying paint and it can be quite annoying at times.
Another annoying aspect is the silly mix of game species.
Pheasants near timberline while hunting Mule Deer? Why not make it more realistic and substitute Blue Grouse? You would think Cabelas could employ someone who has a clue where pheasants live! Also, is it out of the question to think that pheasants should flush from cover one or two at a time rather than flying overhead like a bunch of migrating geese?
It really is silly and severely detracts from the game.
Another problem is the design of the "Top Shot" gun. The Wii remote is placed at the very end of the barrel instead of farther back near the forarm where it should be. Being so far forward it makes it very tiring to hold the gun since your right (or left) arm has to remain suspended to operate the controls. Both my sons complained about this and one of them simply won't use the gun because he says his arm gets so tired "sticking out all the time".
Another annoyance (and one that the Game Cube version also had) is the poor simulation of distances. Anyone who has been hunting knows what an elk, mule deer or bear looks like at 20 yards. It wouldn't have been that difficult to simulate the size of an animal commensurate with the distances involved.
And yet in the game you will locate animals that appear to be a very long way off---so far that you can't even see the rack of a mature bull elk---then when you place the scope on the animal you will be informed that it is only 20 or 30 yards away. The relationship between animal size and distance in this game is just pathetic and another black mark for the developers. I really wonder if any of them have actually hunted anything in their lives?
Another sad commentary on the developers is that you get more points in the game by using a smaller caliber gun---as though assuring a clean kill has nothing to do with hunting. Geez, why don't we hunt elk with a .22 LR and really prove what great hunters we are!!!
And finally, as others have mentioned, for a Wii game the graphics are very disappointing.
There are so many more irritations that I simply can't list them all.
Like I said, this game is a major disappointment to myself and my two sons. If you're looking for a "hunting simulation" game you should keep looking.
And Cabelas should hire some software developers who actually have a clue what hunting is really like.
Description of Cabela's Big Game Hunter 2010 with Gun BundleUse this All-In-One Game & Gun Combo to become the ultimate big-game hunter! Travel the globe across five continents as you hunt the world?s greatest trophy animals. Your hunting and survival skills will be put to the test as you face dangerous game, treacherous environments and more! The included firearm peripheral, the first officially approved by Nintendo, makes this the most realistic hunting game to date! A first-person oriented hunting game with action integrated into the storyline and mission play, bundled with the Top Shot Wii peripheral, Cabela's Big Game Hunter 2010 Wii Bundle challenges players to hone their skills as hunters, trackers and outdoorsmen in a quest to join a the world's most exclusive hunting club. In order to do this players take on a series of hunting challenges and mini-games armed with their wits and a diverse weapons arsenal, that will pit them against both big and small game from around the globe.  Top Shot Wii peripheral included. View larger. |  Multiple point scoring options. View larger. |  Track, hunt and navigate. View larger. |  Weapons to fit the beast. View larger. |  Big game from around the world. View larger. | Story In Cabela's Big Game Hunter 2010, players step into the camouflaged shoes of Jack Wilde. A young, confident and skilled hunter and outdoorsman, his potential has been recognized by the mysterious "Orion Order," an ultra-exclusive hunting club with international connections. Even though Jack is still green, the powers that be at Orion are willing to give him a shot at joining, but first he must prove himself worthy. Jack jumps at this once-in-a-lifetime opportunity. His test is made up of a series of membership trials against big game and small, in various environments and conditions and utilizing a variety of weapons, skills and techniques. Top Shot Wii Peripheral Included Cabela's Big Game Hunter 2010 Wii Bundle brings even more fun to the hunt with its inclusion of the Top Shot Wii peripheral. Made out of rugged but light bright orange plastic, the Top Shot accessory will never be mistaken for a real gun away from the game. But combined with your Wii Remote/Nunchuck controller configuration it allows for easy, rapid-fire and realistic action. And with a sawed off design it can be fired either from the shoulder or extended out like a pistol. Gameplay Cabela's Big Game Hunter 2010 is played from a first-person perspective featuring a combination of mission play and mini-games that make up the already mentioned hunting trials. Players are guided through structured mission play by their in-game sponsor who contacts them, points them in the right direction and offers tips and warnings in the field as the hunt makes its way across the globe. In each hunt players are graded on a variety of skills ranging from safe navigation across dangerous wilderness terrain, animal tracking, and their abilities at stalking from cover and making clean, efficient kills. Players track game and find their way around the environment using "Hunter's Sense," a type of bullet time in which evidence of animals, varied available cover options to shoot from, specific animal locations and their level of alertness can be seen in a temporarily, slowed down view with on-screen color-coated indicators revealing each. More rapid player movement, including sprint functionality, is available in regular view. Once an animal is sighted in the players weapon scope varying possible point totals are visible on the animal according to where it might be hit with a projectile. These include strikes to the heart, spine, lung and head. During hunts players can quickly and easily change weapons at the push of a button as the trophy animal persuaded requires. In-game weapons range from a variety of rifles, pistols, bows and more which can be unlocked as the game progresses. The ability to correctly use all graded skills gains the player points and medals for each animal players are tasked to bag. In addition to the mission play of big game membership trials, Cabela's Big Game Hunter 2010 also features arcade style, timed mini-game hunts. These are spread throughout the game and feature a mix of birds and small game. Success in these serves the dual purpose of providing the opportunity of challenging marksmanship practice, without penalization in the main campaign and the chance to build experience points in your overall progression. Four-person Multiplayer Mini-games In addition to the campaign mini-game action described above, Cabela's Big Game Hunter 2010 for Wii comes packed with 13 arcade style shooting galleries. Supporting 4?person multiplayer, they ensure that you will never have to hunt alone. Key Game Features - Story Based Action and Adventure
- Play as Jack Wilde, a young, but formidable hunter.
- Gain membership in the world's most exclusive hunting club.
- Story written by Brain Andrew Gomez - Clive Barker's Jericho CO-creator, director and writer.
- Incredible Terrain Challenges
- Climb sheer cliff faces.
- Escape avalanches.
- Cross raging streams.
- Vitals Shooting Mechanic
- Simulates controlled breathing.
- Dial in your crosshairs.
- Lock on for the perfect shot.
- Comprehensive Reward System
- Instantaneous feedback for your performance.
- Use cover points to earn high scores.
- Earn club points to unlock new areas.
- Campaign Mini-games
- Fast paced hunting action featuring waterfowl, upland birds, small game.
- Builds experience and in-game rating without penalties for misses.
- Multiplayer Support - Wii version contains 13 shooting gallery mini-games designed with 4-player multiplayer support.
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