Super Street Fighter IV: 3D Edition

Super Street Fighter IV: 3D Edition
by Capcom

Super Street Fighter IV: 3D Edition
List Price: $29.99
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Category: Video Games
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Product Summary

Brand: Capcom
Audio: English (Unknown); English (Original Language)
Published: 2011-03-27
Release Date: 2011-03-27
Platform: Nintendo 3DS
Model: 30502
Publisher: Capcom
Product features:
  • Fight your friends around the world or in the same room with the only title to utilize the full capabilities of Nintendo?s online network at launch
  • Play as 35 fighters ranging from classic world warriors like Ryu, Ken, Guile and Chun Li
  • Figurine Mode - the collectible meta-game allows your chosen figurines to automatically battle those of other 3DS players
  • A new over-the-shoulder camera option has been added, offering an exciting new perspective of the action
  • Play a game with a friend using the ever-popular Ryu, even when they don't have a cartridge

Video Game Reviews of Super Street Fighter IV: 3D Edition

Customer Review: The Best 3DS launch game
Summary: 3 Stars

The 3DS launch has been lacking at best in terms of software, especially if you are a "hardcore" gamer. While games like Pilotwings and Nintendogs may appeal to you if you haven't played any other versions of Nintendogs on the original DS, the vast majority of the launch titles have been rushed and aren't worth the time to play. However, one "rehash" that the 3DS has is actually better in some ways than the console versions I played.

I didn't like Street Fighter IV on the Xbox 360. I thought the Xbox 360 controller was horribly tailored for a fighting game(though, the PS3 controller is MUCH better). That's one reason why I like Super Street Fighter IV: 3D Edition so much better than its console counterparts. Super Street Fighter IV: 3D Edition is a port of Super Street Fighter IV, with a few new additions and changes here and there. Super Street Fighter IV was a version of Street Fighter IV that included new characters and modes, but the core gameplay remained the same.

There are still issues here. Spamming attacks is an easy way to win matches online. In fact, it's incredibly easy to spam attacks and pull off victory after victory; those that actually try to play the game by pulling off combos and timing attacks will get annoyed. In the regular side-scrolling mode, any projectile attack can be spammed nonstop thanks to a new feature using the 3DS's touch-screen that I will get into a bit later. In the new 3D mode, which is characterized by the fact that it uses an over-the-shoulder camera, simply crouching and using heavy kicks makes it almost impossible to lose. Which ends up for a very annoying experience.

However, when an opponent is found online that doesn't go for cheap victories, the fights are immensely satisfying. While the 3DS's design makes the controls a tad frustrating, at the same time, the unique capabilities of the 3DS also makes the game less frustrating and more entertaining. The touchscreen is used to hold four different and powerful combo attacks. While pulling off combos on the Xbox 360 requires a lot of patience and practice, hitting an opponent with an ultra combo is just a tap away. Because of this, there are a lot more ultra and super combo attacks in matches, but they never make the game feel cheap. It's easy to block these attacks, and pulling them off successfully requires precise timing and skill, even when using the touchscreen.

Personally, I love the touchscreen implementation. I'm sure many fighting game enthusiasts will still insist on learning all the combos and such, and thankfully online battles can be filtered to not include those using the touchscreen to help them in battles. However, the touchscreen is a double-edged sword.

Unfortunately, going from the touchscreen to the face buttons can be a bit of a clumsy process. What is really annoying, though, is when people abuse the touchscreen in online matches to spam attacks and make the experience so frustrating.

There are a ton of characters available to play as in this game, as is expected, as it includes the entire roster from Street Fighter IV as well as the new fighters added in Super Street Fighter IV. Each character has their own storyline in the arcade mode, which I found to be a lot more enjoyable this time around thanks to the easier controls that the 3DS provides, and a lot more balanced than the online modes. On top of that, the characters also have their own trial modes that challenge players to pull off specific combos and such, just like the console versions of the game. And if that wasn't enough, each character has multiple variations of statues that can be won through a mini-game called figure roulette, with a total of 500 figures waiting to be collected in the game.

Now, what about the 3D in this 3DS game? Super Street Fighter IV: 3D Edition doesn't do anything all that spectacular with the 3D, but it's the most polished 3D experience on the portable that I've played yet. There was never a "ghosting" problem (where objects and characters in the game break out into doubles) that I experienced, and the game never bothered my eyes as many other 3DS games have. I play this game with the 3D on max the entire time. Super Street Fighter IV: 3D Edition has a sort of layering effect going on with the menus, and the words that flash on the screen before and after fights seem to pop out. The fighters seem to stick out of the screen slightly as well, especially when they are facing the screen. At one point, Ken pointed at the screen, and his hand and arm were clearly extended farther out of the screen than his body. The 3D also makes the fights look rather cool. It looks like a couple of action figures are battling it out inside of a diorama or something. Super Street Fighter IV: 3D Edition doesn't use the 3D in the most creative ways, but it does manage to do the 3D better than any other game I have played on the system to date.

The overall visuals are rather nice. The cel-shaded character models look nice, the framerate is mostly good(gets worse with 3D enabled), and the cut-scenes during the arcade mode are nice. On the downside, the background people and objects during battles are static and never move. At all. It's not a big deal, but it seems like the 3DS may already be getting pushed to it's graphical limitations.

I've spent quite a few hours with Super Street Fighter IV: 3D Edition, but I decided to write this review when I realized I no longer had any ambition to regularly play it. That's what SSFIV3D's biggest problem is going to be: the staying power. Yeah, there's a nice amount of modes, and the multiplayer modes certainly bolster the replayability, as does the achievement-like medal system--but the game is bound to get extremely repetitive. After playing through the arcade mode with a few characters, playing through it a bunch of other times with all the different characters just for cut-scenes gets extremely boring. The same goes for the trial modes, and any other single-player modes. The online multiplayer will keep people coming back, but I imagine that many will use SSFIV3D for short bursts over a period of time.

Super Street Fighter IV: 3D Edition is one of the more solid launch titles for the Nintendo 3DS. The multiplayer is the best part about the game, easily, and while the other modes will be fun for a while, they do grow old quicker than they should. The balance in the game is still broken in my estimation, but overall, the improvements here are mainly positive ones. Super Street Fighter IV: 3D Edition is a lot of fun, and I imagine those who haven't played Street Fighter IV or Super Street Fighter IV on consoles will be able to enjoy it even more.

Description of Super Street Fighter IV: 3D Edition

The ultimate version of Street Fighter makes its seamless transition to the Nintendo 3DS with Super Street Fighter IV: 3D Edition. The console experience is now in the palm of your hand with rich new features that utilize the capabilities of the Nintendo 3DS to its fullest. Packed with 35 playable characters, bonus stages and cinematic Ultra combos, Super Street Fighter IV: 3D Edition expands the action by allowing you to fight your friends around the world using Wi-Fi. New to the franchise are the figurine mode, which utilizes the Street Pass feature to add a collectible meta-game, and the 3D over-the-shoulder camera option that takes fighting to new depths. For those new to the franchise, a simple mode has been added allowing players to pull off challenging moves with a single touch of the screen.

Super Street Fighter IV: 3D Edition is a multiplayer fighting game that utilizes the advanced capabilities of the Nintendo 3DS to place the same console gaming experience found in Super Street Fighter IV in the hands of handheld gamers. The game utilizes the 3DS wireless functionality to allow for seamless multiplayer action, as well as a crystal clear spectator mode and StreetPass functionality that automatically shares information with other 3DS owners you pass and allows for automatic battles in Figurine Mode. Other features include: 35 playable fighters, two control schemes, an optional over-the-shoulder fighting perspective in 3D Mode and single card multiplayer functionality.

Super Street Fighter IV: 3D Edition game logo

The Console Experience in the Palm of Your Hand

The ultimate version of Street Fighter makes its seamless transition to the Nintendo 3DS with Super Street Fighter IV: 3D Edition. The console experience is now in the palm of your hand with rich new features that utilize the capabilities of the Nintendo 3DS to its fullest. Packed with 35 playable characters, bonus stages and cinematic Ultra combos, Super Street Fighter IV: 3D Edition expands the action by allowing you to fight your friends around the world using Wi-Fi.

Cammy's post bout gloat screen from Super Street Fighter IV: 3D Edition
Fight friends around the world using the Wi-Fi capabilities of the Nintendo 3DS.
View larger.

New to the franchise is the Figurine Mode, which utilizes the Street Pass feature to add a collectible meta-game, and the 3D over-the-shoulder camera option that takes fighting to new depths. And for those new to the franchise, a simple mode has been added allowing players to pull off challenging moves with a single touch of the screen.

Nintendo 3DS

Nintendo 3DS is a groundbreaking hardware release that brings 3D gaming to the handheld market for the first time. The fourth major release in the DS product line, the Nintendo 3DS utilizes 3D Slider functionality and an improved top LCD display to present a glasses-free 3D effect in compatible games, while giving players the option to moderate the effect as they see fit. Taken together with additional features including full analog control in 3D game environments, motion and gyro sensors that transfer the movements of the handheld into the game, 3D camera functionality, an adjustable stylus and full backwards compatibility and you have not only a must-have system, but a revolution in handheld gaming.

Key Game Features

  • Online / Local Wi-Fi Multiplayer ? Fight your friends around the world or in the same room with the only title to utilize the full capabilities of Nintendo?s online network at launch.
  • 35 Playable Characters ? Play as a huge array of fighters ranging from classic world warriors like Ryu, Ken, Guile and Chun Li to the newly added Hakan and Juri.
  • Figurine Mode ? The collectible meta-game features figurines of iconic characters in a brand-new addition to the Street Fighter franchise. When passing by another Nintendo 3DS owner, your chosen figurines will automatically battle via StreetPass. Next time you play the game you can view the results and collect your loot.
  • 3D Mode ? A new over-the-shoulder camera option has been added, offering an exciting new perspective of the action.
  • Game Sharing ? Play a game with a friend using the ever-popular Ryu, even when they don't have a cartridge.
  • Be A Spectator ? With the Spectator Mode, use your own Nintendo 3DS to watch your friends battle it out live.
  • Lite/Pro Control Modes ? By utilizing a customizable touch screen interface, two new optional control schemes have been added to allow new players to pull off challenging moves with ease (Lite) and veterans to better access button combinations such as throws and three punches (Pro).

Additional Screenshots

Sagat and Ryu battling in Super Street Fighter IV: 3D Edition
Online and local Wi-Fi.
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Ryu falling prey to combos from above in Super Street Fighter IV: 3D Edition
Auto battles via StreetPass.
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Ryu landing a kick in Super Street Fighter IV: 3D Edition
Game sharing & spectator mode.
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Going for the knockout in Super Street Fighter IV: 3D Edition
2 control modes to choose from.
View larger.

*Use Parental Controls to restrict 3D mode for children 6 and under.

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