007: The World Is Not Enough

007: The World Is Not Enough
by Electronic Arts

007: The World Is Not Enough
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Product Summary

Brand: Nintendo
Platform: Nintendo 64
Publisher: Electronic Arts
Product features:
  • 32MBs (256 megabit) cartridge
  • 3D first-person shooter developed by Eurocom Entertainment and published by Electronic Arts
  • Action-packed single and four-player multiplayer modes that maintain a constant, high framerate for fast, fluid gameplay
  • More than 40 unique Bond weapons and innovative gadgets to acquire and utilize
  • Unlock tons of character skins for use in the multiplayer mode

Video Game Reviews of 007: The World Is Not Enough

Customer Review: Great multi-player.
Summary: 4 Stars

This game has a great solo campain but the multi-player is where it is at in my opinon. There is a lot of weapons to choose from as well as characters and unlockables.

Gameplay: Pretty straight foreward. I have found something cheap in it with the AI. They are cheap when with fully automatic weapons you hear a bang and you are dead. Well that is how it is for me.

Sound: Pretty real... not much more to say..

Story: Not to complex.

Overall: A great buy for the multi-player. The single player is fine but no where near as fun as the multi-player.

Description of 007: The World Is Not Enough

The World is Not Enough features 14 single-player missions that employ a variety of different first-person shooter gameplay styles. In one level Bond is required to chase a criminal across a maze-like city while fighting off enemy thugs and avoiding civilian casualties. In another our hero finds himself swimming through an underwater submarine, advancing not only forward and backward, but up and down to as he descends deeper into the sunken structure's belly. Each scenario is not only different in design, but in overall gameplay mechanics too. For example, swimming through a sunken submarine requires a bit of strategy, as Bond will have to find well-hidden air pockets in the ship just so that he can breathe and stay alive. On the other hand, taking out enemy trash in the subway system level really only requires 007 to point, aim and shoot, disposing of thug after thug as he makes his way through the mission.
Considering the success Rare's GoldenEye 007 has had on the Nintendo 64, Electronic Arts designers had their work cut out for them in making another 3-D shooter using the James Bond license. The World Is Not Enough is a smashing success in terms of its graphics and sound, as well as in how it weaves the movie's plot into the gameplay. Unfortunately, this Bond game has just enough flaws to keep it from achieving classic status.

If you've seen the movie on which this is based, the game's levels will all be familiar. There has been a kidnapping and it's up to you to scour the globe, rescue the victim, and untangle a twisty plot laced with betrayal. It wouldn't be a Bond game without myriad gadgets to help you along the way, so there's plenty of stuff to play with, including a multifunction laser/stun gun/grappling hook watch, safecracking equipment, and x-ray glasses. Weapons range from Bond's signature 9 mm automatic to shotguns, assault rifles, and everything in between.

The game takes full advantage of the N64 Expansion Pak to pump up the graphics, and the game uses speech compression to give all the characters spoken dialogue. This makes the missions far more engaging than they would otherwise be, but brain-dead enemies really spoil the fun. The average Bond movie henchmen don't exactly have Einstein- caliber IQs, but shooting wave after excruciating wave of soldiers who do little more than blindly rush at you is just tedious. At least most missions throw innocent guards and bystanders into the mix so that even if the enemy isn't thinking clearly, you still have to be on your toes to prevent civilian casualties. The World Is Not Enough is a solid game that should appeal to fans of the movie, but stick with GoldenEye 007 or Perfect Dark if you want to experience a truly good 3-D shooter on the N64. --T. Byrl Baker

Pros:

  • Good graphics, and the clear speech is a nice touch
  • Tough missions are filled with fun objectives
  • The need to protect innocents adds a lot of tension to the game
Cons:
  • Don't even think about it if you don't have an Expansion Pak
  • Games must be saved to a memory card
  • Generic opponents don't provide much of a challenge

The World Is Not Enough is the highly anticipated sequel to the Nintendo 64's hugely popular first-person shooter, Golden Eye 007. Playing as James Bond, you'll accomplish mission objectives while using your Licence to Kill any bad guy in your sites. Crouch, jump, swim, climb, and run through each mission. There are three difficulty settings, each one making the bad guys tougher while adding mission objectives. And, playing to Bond's particularly glamorous skills, there is a forced-scrolling skiing-and-shooting level. Get important game info from the good guys you meet, including Q and M.

Just like its predecessor, The World Is Not Enough has a multiplayer mode that's sure to be popular. The game has at least five multiplayer arenas for two-on-two, two-on-one, and three-on-one teams. Choose any character from the single-player mode, designate players controlled with artificial intelligence, and customize the match's settings: starting arsenal, weapons available for pickup, health power-ups, and match duration.

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